Wave 2 of AetherRoom’s Closed Alpha Test kicks off Monday, August 12th!
This wave will be around ~100 people, the same as before. or will it? eheheheheh
Keep your eyes peeled on the ol’ email or discord that day. Please be sure to keep an eye on your spam as well, we had a few people from the first wave miss my email cos of that ;-;. As always, please don’t actually say anything if you get in, we’re trying to avoid witch-hunting if possible.
If you haven’t received an invite by that following Wednesday, August 14th, assume you didn’t make it in.
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*shakes fist at clouds*
Won’t lie, this took a little longer than expected, but development, amiright? There were a bunch of bad new bugs that were discovered thanks to our first wave groupies, which gave us plenty of new work to tackle in place of working on new features. No matter what though, we’re trying to make sure that at least one major website upgrade happens between each wave.
Spaces
Besides bug squashing, during the first wave we’ve also been working on the product’s first implementation of Spaces.
In AetherRoom, Rooms are nothing but containers. You can only have one Room at a time with a Contact. However, every single Room can have any number of Spaces, AetherRoom’s primary method of managing more than one chat with a Contact at a time. If you’re familiar with Discord, think of Rooms as a server and Spaces as all of the potential channels within (only as a structural analog though, we’re not tryna make Discord here or anything).
Want to go to the beach? Create a new Space! Want to talk about something new with your Contact without disrupting the current chat? Wipe the sand off and open up a new Space! Want to engage in the most deplorable series of smutty interactions the world has never seen, without interrupting your wholesome hand-holding and white-picket fence? It’s Space tiiiiiiiiime!
Spaces are a lot more than just separate chats, they’re also where both you and a Contact’s creator can define the scenario, the Contact’s first message to you, and much more. This allows creators to make chatbots that are vastly more flexible and modular than those with baked-in scenarios.
AI
The grind continues, and I can’t say our model is perfect just yet, but these things, they take time. :gabepet:
With DPO collection now in full swing, we’re already rapidly collecting a bunch of useful information that’ll be used to directly improve the model in future training sessions. Even our current small ~100 person tester group has been a huge help in picking apart the weaknesses of the model, and we’re doing our best to figure out how to resolve them.
If you’d like to help us on a bit more of a direct-level, we’re currently hiring excellent writers to help us build out AetherRoom’s dataset even further. If you think yourself a pretty sick writer, want to directly help AetherRoom, and want to get paid for it, come shoot us an application: https://jobs.lever.co/Anlatan/b2f00f19-968d-49bc-898f-5bef9962eae6
Wave 3 when?
check again later
We look forward to seeing who all gets in this next wave!
Also, below are some fun snippets our current tester group have shared and have given us permission to post publicly. Some funnies, some jank, some sovl; still from a WIP model: